About Me

Hey there, as you can see this is blog is all about gaming. And that's what I've been doing for pretty much all of my life. Currently I'm completely enveloped in Warhammer 40,000 and I'm breaking into the new Warhammer Fantasy system with the release of the new 8th edition.

Follow me as I build new armies, find newer and better ways to destroy my enemy, learn more about the rules, and just complain about the things that don't go my way :)
Click here for a Westgate Resorts Vacation

Monday, February 20, 2012

Astronomi-con Dallas 2012 Army List

The Grey Knights
The Grey Knights
Astronomi-con Dallas 2012


The Blade of Antwyr
The darkness of Chaos is shown, the power of the Emperor emboldens all.

M37
During the mad years of the Occlusiad, a weapon from ages past was discovered beneath an ancient temple by the apostles of the Blind King. The blade quickly corrupted all who came into possession of it. A war broke out amongst the inhabitants of the sector and with only the great might of all eight Brotherhoods of the Grey Knights was it put down.

M40
Three thousand years later the blade once again surfaced. With the Grey Knights on the watch for outbreaks of this terror they were ready to respond to its presence on the moon of Tethys. A small contingent of Purifiers arrived at the location and quickly dispatched its bearer. After many attempts to destroy the blade was met with only failure, it was deemed that the blade would be put into the hands of one who could not be turned, Castellan Crowe.

218.41M
The Blade of Antwyr will have a new bearer…


A Heroic Sacrifice
In the glow of the abyss the sword does pass to another.

On the mountainside of Ar’Beth the purifiers fought a great menace from the depths of Chaos. It was here that the last stand of the Greater Daemon Malif took place. Castellan Crowe and three squads of purifiers spent nearly four months fighting along the side of the imperial guard to stem the tides of daemons poring forth from the portal in the side of the mountain.

Nearly half the world was over run before Crowe and Inquisitor Morteth arrived to take control of the situation. For three months artillery shells and aerial bombings blasted the stench of chaos back into the warp. Slowly the front lines began to shrink back towards the mountain of Ar’Beth where the daemons had first arrived.

Inquisitor Morteth was forced to request reinforcements from Titan after three months of battling evil incarnate there is only one squad left of the original three sent to fight. With only ten brothers left, the final push is made with reinforcements only days a way. But the momentum can not be slowed lest they risk defeat.

Within eyesight of the portal the final battle is fought. Inquisitor Morteth stands side by side with Castellan Crowe. The Greater Daemon Malif breaks free from his host of daemons slicing cleanly through two of the battle brothers with his Battle Axe of Khorne. Morteth moves forward bravely wielding his chain sword. Crowe, knowing the battle to be one-sided pushes Morteth to the side and challenges the daemon himself. Raising the Blade of Antwyr before him, Crowe lunges at the daemon Malif slicing cleanly through his breastplate.

Angered by this attack Malif fights back enraged. Stiking out wildly with no care for his own defense. Crowe looks for his brothers but they are still battling the daemon host and cannot help him in the fight. Again Crowe strikes, narrowly missing his target, and is slowly being pushed back. Malif rears back with his Great Axe, and Crowe seizes his opportunity and strikes at Malif’s heart. The blade slides in cleanly, through breastplate and ribs, narrowly missing his heart.

With the Blade on Antwyr burried deep inside of him, Malif takes hold of Crowe in his great clawed hands and strikes Crowe with his axe. Castellan’s eyes widen in shock as the axe slices into him. As the blood flows out of his wound he calls upon his last reserves and psychic ability and with his last strength stems the blood for mere moments. With his dying strength Castellan Crowe pulled out the blade of Antwyr and cleaves the head off of the greater daemon.

With Malif dead the rest of the host fled through the portal before Inquisitor Morteth and the other purifiers could close it. With Crowe mortally wounded Morteth takes up the fallen Blade of Antwyr with no hesitation. The other purifiers give questioning looks to each other but allow the Inquisition to take possession of the blade, even if it will be only temporary.

The Attack Begins
Newly reinforced the Grey Knights must battle unknown enemies.

Days after the final battle on Ar’Beth mountain two strike squads, a stormraven and brother Mork in dreadknight armour arrive to reinforce the original teams. Saddened by the events that took place, they place Crowe in a hyperbaric chamber in hopes that life can be given back to him.

Back aboard the Strike Cruiser Larious the Grey Knights set there path back to Titan. Along the way they receive a distress call coming from the Garl’and sector from the planet Centura. Upon arriving at Centura the cruiser is ambushed by an unknown force. The ship is badly damaged and the only surface retaliation that can be mustered is by those with the capability to teleport down to the surface…


Retaliation Force Morteth
1,500 point Grey Knight Army

-=HQ=-
Inquisitor Morteth
Ordo Malleus Inquisitor
#
WS
BS
S
T
Wo
I
A
LD
Save
Cost
1
4
4
3
3
3
4
3
10
3+
57
Frag Grenades; Krak Grenaes; Psyk-out Grenades; Servo-skulls x3; Power Armour, Bolt Pistol; Daemonblade; Independent Character; Stubborn
Inquisitor Morteth has led a multitude of missions to fight the beasts that have come out of the warp. His most notable experience is fighting daemon spawn on the world of Asyl’um, a world known for Chaos and a gathering of magic users. Again and again he has rooted out the daemons from countless planets.

Now he wields the dreaded Blade of Antwyr. The Grey Knights are respecting his position in the Inquisition in this matter but are keeping a close eye out for corruption.

-=Elites=-
*Expunged*
Callidus Assassin
#
WS
BS
S
T
Wo
I
A
LD
Save
Cost
1
8
8
4
4
2
7
4/5
10
4+/4i
145
Frag Grenades; Polymorphine; Synskin; C’Tan Phase Sword; Nueral Shredder; Fearless; Fleat; Hit & Run; Lightning Reflexes; Move Through Cover; Stealth
Selene was raised in the assassin school of Borick on the dark side of the world. Through years of training she has risen amongst the ranks of the secret society of Callidus. It has been through her superior skill in stealth and killing that many events have been prevented.



Squad Hill
Purifier Squad
#
WS
BS
S
T
Wo
I
A
LD
Save
Cost
8
4
4
4
4
1
4
2
9
3+
222
Frag Grenades; Krak Grenades; Psyk-out Grenades; Preferred Enemy Daemons; The Aegis; Cleansing Flame; Hammerhand; Storm Bolter; Nemesis Force Halberd; Power Armour;
Master Crafted Nemesis Daemonhammer;
Incinerator;
Psycannon
Squad Hill is all that remains of the original team sent to battle at the mountain known as Ar’Beth. Tired and weakened they have pulled together after the fall of their leader to move forward and avenge Crowe through the destruction of as many daemons as possible.

Their motto, “Only through the Cleansing Fire may evil be purged.”

-=Troops=-
Squad Ludwick
Strike Squad
#
WS
BS
S
T
Wo
I
A
LD
Save
Cost
10
4
4
4
4
1
4
1
9
3+
245
Frag Grenades; Krak Grenades; Psyk-out Grenades; Preferred Enemy Daemons; And They Shall Know No Fear; Psybolt Ammunition; The Aegis; Warp Quake; Hammerhand; Storm Bolter; Nemesis Force Sword; Power Armour;
Master Crafted Nemesis Force Halberd;
Psycannon x2
Squad Ludwick has fought together for nearly fifty years without losing a member of the team. The team has learned to watch each other’s back and can read the slightest of gestures from each other and use that ability to destroy the enemy before them.

Squad Bach
Strike Squad
#
WS
BS
S
T
Wo
I
A
LD
Save
Cost
10
4
4
4
4
1
4
1
9
3+
245
Frag Grenades; Krak Grenades; Psyk-out Grenades; Preferred Enemy Daemons; And They Shall Know No Fear; Psybolt Ammunition; The Aegis; Warp Quake; Hammerhand; Storm Bolter; Nemesis Force Sword; Power Armour;
Master Crafted Nemesis Force Halberd;
Psycannon x2
Squad Bach is a new team recently brought together from the remnants of other teams that had fought in the great war of *Expunged*. With veteran squad leader Bach in charge, it will be up to him to bring his new team together and have them work as a finely tuned machine.
-=Fast Attack=-
Squad Al'Thor
Interceptor Squad
#
WS
BS
S
T
Wo
I
A
LD
Save
Cost
5
4
4
4
4
1
4
1
9
3+
145
Frag Grenades; Krak Grenades; Psyk-out Grenades; Preferred Enemy Daemons; And They Shall Know No Fear; Psybolt Ammunition; The Aegis; Warp Quake; Hammerhand; Storm Bolter; Nemesis Force Sword; Power Armour; Personal Teleporter
Master Crafted Nemesis Force Halberd;
Psycannon
The Interceptor Squad Al’Thor has been fundamental in achieving the goals of many missions. Their extreme speed and maneuverability is vital to an active battlefield and has been used to achieve great things since they were put together.

Soul Harvester
Stormraven Gunship
#
BS
FA
SA
RA
Cost

1
4
12
12
12
206

Transport Capacity (12 Models); Ceramite Plating; Searchlight; Assault Vehicle; Deep Strike; Power of the Machine Spirit; Psychic Pilot; Shadow Skies; The Aegis; Fortitude;
Mindstrike Missiles x4;
Twin-Linked Assault Cannon;
Twin-Linked Multi-melta

Soul Harvester is the last working transport on the Strike Cruiser Larious and will be necessary to exact revenge on those who ambushed the ship. With the veteran crew Inquisitor Morteth will strike at the hearts of their enemies.

-=Heavy Support=-
Brother Mork
Nemesis Dreadknight
#
WS
BS
S
T
Wo
I
A
LD
Save
Cost
10
5
4
6
6
4
4
3/4
10
2+/5(i)
235
Monstrous Creature; Dreadknight Armor; Personal Teleporter; And They Shall Know No Fear; Preferred Enemy Daemons; Psyker (Level 1); The Aegis; Dark Excommunication; Hammerhand;
Nemesis Doomfist x2;
Heavy Incinerator
Brother Mork has always had a way of smashing enemies with his fists. Now he smashes enemies with fists ten times the size.

No comments:

Post a Comment