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Hey there, as you can see this is blog is all about gaming. And that's what I've been doing for pretty much all of my life. Currently I'm completely enveloped in Warhammer 40,000 and I'm breaking into the new Warhammer Fantasy system with the release of the new 8th edition.

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Thursday, June 18, 2009

The Swordwind's Sheath Background Story

So one of the requirements to receive points for the Tournament was to have a Background story, here's mine.

The Way of War is all the Eldar know, living from world to world, battling for survival itself. It is because of the other races, the Plague of Orks, the Swarms of Tyranids, and the Space Marines led by their false Corpse Emperor that the Eldar have had to wield their vast psychic powers to shape the universe in ways that will allow survival to be sustained for the race.

The Swordwind’s Sheath is one of the backbones of the Biel-Tan army. The assembled Warhost of the Eldar Army, Bahzhakhain, or the Swordwind, often calls upon special units to strike the enemy with surgical precision, or to scout ahead of the host fleet and clear out unforeseen obstacles.

The Sheath’s most recent engagements have demonstrated the skill and determination that make it the backbone of the Bahzhakhain. Farseer Sil’th forsaw the coming of the Tyranids, ravagers of the Craftworld of Iyanden. The Seer and his force placed themselves in the N’Txas sector, standing firmly between the Biel-Tan Craftworld and the Hive Fleet Leviathan. The first of the scout missions approached the planet Da’las, searching for any signs that the Hive was moving out towards its world. There was no indication of the wretched devourer of worlds, but signs of devastation were everywhere.

On the second day of their mission, the Sheath’s scouting contingent ran across the Tau. Outnumbered, the Eldar quickly headed to the refinery for cover. While disabling an enemy tank, they were ambushed by the Kroot, allies of the Tau. With astonishing speed, the Guardians turned and began to fight the new enemy, bravely slaughtering the Kroot as they advanced on the remaining forces. As the Tau’s enemy gained ground, the Kroot quickly realized their luck had faded and fled the field. The Eldar contingent, having sustained many injuries, began making their way back to the main body of the forces.

A mere three days later as they traveled through a ruined city, the Salamander Space Marines dropped from the sky. Somehow the Eldar’s position had been revealed. With the advantage of surprise on the Marine’s side, the Falcon, known as The Blade of Faolchu, was decimated by a single lucky shot. The Burning Lance poured out of the wreck and bravely charged the two Space Marine Dreadnaughts that had entered the field of battle. It was the Dreadnaughts that controlled the field that day. Feeling the psychic energy of their Seer calling out to them and knowing that they could not hold their own, the Sheath retreated from the battle. They carried their wounded as the Space Marines slowly trudged behind.

A day’s journey away from the Webway, they stumbled across an outpost controlled by the Imperial Guard. With rage in their hearts, they assaulted the Guard. Even in the presence of the menacing war machines, the Sheath did not hold back, but released all their anger and cleansed the planet of the imperial garrison.

Enemies vanquished, the Eldar left through the Webway to seek out the threat that Farseer Sil’th had foretold.

* * * * *


Farseer Sil’th once again began to pick up psychic traces of the Hive, during the battle on D’las, against the Salamanders. The Seer tried to summon the scouting contingent, but it was too late. In his absence, the Dead Emperor of the Space Marines was able to gain an upper hand and ambushed his squadron of scouts.

Upon arrival of the remaining scouts, Sil’th directed the war band to the Planet of Arli’gton. Once again the scout regiment was sent in to find the Hive infestation. While approaching a small village in the trees, the Eldar came across an Ork raiding party. Ork truckz screamed forward with a roar of anticipation to slaughter the Eldar. The scout contingent took up a defensive position in the woods and, with a scatter of lasers, The Battle’s Blur made quick work of the Orks. The Orks had received their wish: the ground was painted with blood. But rather than Eldar blood, it was Ork blood that seeped into the stony ground that day.


On the wings of a solid victory, the group continued to move forward, away from the Webway. Farseer Sil’th directed them to take and hold a tower, as it would be pivotal for the future success of the Eldar. Always the spoilers, the Space Marines showed up once again in pursuit of the same objective. With their speed, the Contingent was able to quickly take the tower. Finding themselves in a defensive position, they bravely fought off the marines, trading blow for blow until the very end.

With the tower secured, it was time for the scouting mission to continue. After moving past the objective, the contingent was confronted by the enemy, but this time it was as the Seer Sil’th foretold. The Tyranids had arrived, led by three Zoanthropes bursting with psychic energy. The lead Zoanthrope entered a tower that was quickly surrounded by the rest of the horde of Nids. Quickly the Blade of Faolchue screamed up to the tower as the Burning Lance leapt out and reduced the tower to ashes with their powerful weapons. In but a moment, the Nid’s leader was slain and the rest of the swarm was mowed down. The Eldar were then ambushed by a contingency of Genestealers, however, because the Seer Sil’th had been guiding them from afar, they knew of the impending attack and were quickly able to decimate the enemy.


* * * * *


After the Defeat of their enemies, Farseer Sil’th looked into the future and saw that their presence in Arli’gton was no longer needed, but rather, that a new battle was going to begin on the planet of Hoby T’wn. It is there that the Swordwind’s Sheath will bring its army to bear in Force, led by Farseer Sil’th himself.

The Swordwind’s Sheath is comprised of a specialized group specifically created to deal with enemies on all fronts.

Farseer Sil’th leads the Swordwind’s Sheath. Over the centuries it has been Sil’th who has guided the Sheath of Beil-Tan in many a countless battle against all who would oppose the Eldar. Many have found themselves as victims of his Psychic powers, particularly the green-skinned Orks who have threatened the worlds of the Exodite Eldar. Being a true follower of the ways of Beil-Tan, Sil’th and his forces have made quick work of any who have tread on the new worlds of the Eldar. It is because of Sil’th and the Beil-Tan that the forces of the False Emperor and others have pleaded for their lives at the end of a spear.

Farseer Gali’lucus is often seen with Seer Sil’th on the battlefield. Together with Sil’th, he controls the battlefield and molds circumstance in favor of the Sword. His uncanny ability to guide his host through any situation has brought him and his forces through more than one impossible situation.

The Crimson Scream is a Howling Banshee squad whose screams have been heard across the Galaxy. On the field of battle, the enemy cowers beneath screams that echo through the field, growing closer and closer, reverberating off the terrain. Fear begins to boil in their veins until they are paralyzed by terror and cut down before they can react.

The Burning Lance is a much feared and respected Fire Dragon team. It is known for moving up close and melting tanks into scrap metal, then advancing even closer to watch the color drain from the faces of the enemy as they become awashed in flames. The Lance is especially known to follow their namesake, the dragon of Eldar myth, and strike with even more ferocity.

Isha’s Tear is a Squad of Guardian Defenders led by Farseer Gali’lucus, under whose direction they have never seen defeat. As part of the main body of the force, Isha’s Tear and Gali’lucus have taken and held worlds from the plundering of the other lesser races.

Heaven’s Defenders are a strong Guardian Defender Squad that has been the backbone of the Sheath ever since its creation. The Defenders follow the wisdom of Asuryan the Phoenix King, learning from his actions during The War in Heaven. Because the Lord was able to stay lord over all the gods, they know that it is only through precision tactics, and clear thinking, that they will be able to consistently find, capture, and hold any and all objectives.

Vaul’s Wrath is a Guardian Defender Squad that is called upon in times of need. It was this squad that ruthlessly defeated the False Emporer’s Inquisitors at System P’ano. With the strength of their Lasers they were able to mow down Squads of troops, and keep the War Machines at bay.

The Blade of Faolchu, a Falcon that was designed around the mighty sword of Vaul, has been around for centuries, utilizing a blend of transport and powerful pulse laser to strike the fear of the Biel-Tan warhost into the Eldar’s enemies. Through countless battles, The Blade of Faolchu and The Burning Lance have morphed into almost a single mind, able to use the strengths of both to make the other races fall to their knees.

The Battle’s Blur is a War Walker known for the swift and extreme firepower that it brings to the heat of the battle. Named for the shimmer shield that surrounds the vehicle, it is able to move through fields of combat easily without being seen until it opens up with a barrage of shots that tear through most units and leave them fleeing the battlefield. The Battle’s Blur is often the Sheath’s heavy support and is able to turn the tide of war time after time.

Kurnous, a Wraithlord construct, has been called upon time and time again. It is piloted by the spirits of Eldar from ages past. Spirits are never asked to serve twice out of respect for the fallen, but those who do serve are revered by the warriors of the Swordwind’s Sheath.

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